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[OCG/TCG] Maximum Crisis
arclight
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[OCG/TCG] Maximum Crisis posté le [09/09/2016] à 16:37

Sortie ocg: 14 janvier 2017


Bonbon
Jumbo
I got you
The hills
Trap queen
Movements
Move your body
Disturbia
Desire
Cake by the ocean
Sun is up
scream
Yalla

Spoiler :


Kisuke Urahara
« Former captain of the 12th Division of the Gotei 13 »

Spoiler :


Portgas D. Ace
« Ace aux Poings Ardents »

Spoiler :


Kumo Style
silver bullet

Spoiler :

Spoiler :

Spoiler :


royal guard
division zéro

Spoiler :

Neofrerot
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Messages : 30115


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[OCG/TCG] Maximum Crisis posté le [11/09/2016] à 12:00

C'est cool le nom et la date mais… Sans rien d'autre tu aurais pu attendre encore un peu xD


arclight
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Messages : 2603


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[OCG/TCG] Maximum Crisis posté le [17/11/2016] à 13:42




Cover du pack



Destruction Swordsman’s Cradle

Trap Normal

You can only activate 1 “Destruction Swordsman’s Cradle” per turn.

(1) Send 1 “Destruction Sword” card and 1 “Buster Blader” monster from your Deck to the Graveyard, except “Destruction Swordsman’s Cradle”; Special Summon 1 “Buster Dragon” from your Extra Deck or Graveyard, but destroy it during the End Phase of next turn.

(2) You can banish this card from your Graveyard; for the rest of this turn, “Destruction Sword” cards you control cannot be destroyed by battle or card effects.



Digital Bug – LED Bug

LIGHT Insect / Effect

LV3 500/0

Cannot be used as a Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster.

(1) Once per turn, if this face-up Attack Position card is changed to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand.

(2) An Xyz Monster Xyz Summoned using this card on the field as Xyz Material gain this effect.

-When it destroys a monster by battle, draw 1 card.



Zefra Providence

Spell Normal

You can only activate 1 “Zefra Providence” per turn.

(1) Add 1 “Zefra” card from your Deck to your hand, except “Zefra Providence”.

(2) If a “Zefra” card you control would be destroyed, except during the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead.


Bonbon
Jumbo
I got you
The hills
Trap queen
Movements
Move your body
Disturbia
Desire
Cake by the ocean
Sun is up
scream
Yalla

Spoiler :


Kisuke Urahara
« Former captain of the 12th Division of the Gotei 13 »

Spoiler :


Portgas D. Ace
« Ace aux Poings Ardents »

Spoiler :


Kumo Style
silver bullet

Spoiler :

Spoiler :

Spoiler :


royal guard
division zéro

Spoiler :

Invite
[Invite]
Messages : 61


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[OCG/TCG] Maximum Crisis posté le [17/11/2016] à 13:44

J'aime bien les cartes Zefra et Buster Blader, elles sont cools ! Par contre je trouve que l'insecte est vraiment pas folichon :s


Yami
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[OCG/TCG] Maximum Crisis posté le [17/11/2016] à 13:49

Énorme la carte pour Buster Blader, mais le deck manque encore de monstre utile, sans Jeune Buster on peut faire grand chose.


Et c est un nouveau dragon sur l artwork, no?


C est pas lui, Dragon Buster ?


DD law
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[OCG/TCG] Maximum Crisis posté le [18/11/2016] à 11:21

MACR-JP025 Shinryuu Kihei Da’at Metatron / True Draco Da’at Metatron, the Mechsoldier

Light Wyrm / Effect

LV9 3000/3000

If you Normal Summon/Set this card, you must Tribute 3 monsters and/or Continuous Spell/Trap Cards you control.

(1) This card is unaffected by the same type of card effects as the original type of card(s) that you used to Tribute Summon it (Monster, Spell, or Trap).

(2) If this Tribute Summoned card is destroyed by your opponent’s card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster from your Extra Deck that is EARTH, FIRE, WATER, or WIND-Attribute.



MACR-JP026 Shinryuuhou Mariamune / True Draco Mariamune, the Phoenix

Wind Wyrm / Effect

LV9 2700/2100

You can only use each effect of “True Draco Mariamune, the Phoenix” once per turn.

(1) If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, you can banish 4 cards from the top of your opponent’s Deck, if both the destroyed monsters were WIND.

(2) If this card is destroyed by card effect: You can add 1 non-WIND Wyrm-Type monster from your Deck to your hand.



Shinryuukenshi Dynamite Knuckle / True Draco Dynamite Knuckle, the Fighter

Water Wyrm / Effect

LV6 2500/2100

If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.

(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can take 1 “True Draco” or “True King” Continuous Trap Card from your Deck, and either add it to your hand, or activate it on your side of the field



Shinryuusenshi Ignis Heat / True Draco Ignis Heat, the Warrior

Fire Wyrm / Effect

LV5 2400/1000

If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.

(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can take 1 “True King” or “True Draco” Continuous Spell Card from your Deck, and either add it to your hand, or activate it on your side of the field.



Shinryuudoushi Majesty Maiden / True Draco Majesty Maiden, the Mage

Wind Wyrm / Effect

LV5 2300/1500

If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.

(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can add 1 “True King” or “True Draco” monster from your Deck to your hand.



Predator Plant Ophrys Scorpio / Predaplant Ophrys Scorpio

Dark Plant / Effect

LV3 1200/800

You can only use the effect of “Predaplant Ophrys Scorpio” once per turn.

(1) If this card is Normal or Special Summoned: You can (send 1) monster (from your hand to the Graveyard); Special Summon 1 “Predaplant” monster from your Deck, except “Predaplant Ophrys Scorpio”



Lyrical Luscinia – Cobalt Sparrow

Wind Winged Beast / Effect

LV1 0/100

You can only use the (1) effect of “Lyrical Luscinia – Cobalt Sparrow” once per turn.

(1) If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand.

(2) A WIND monster Xyz Summoned using this card on the field as Material gains this effect.

● It cannot be targeted by your opponent’s card effects.



Lyrical Luscinia – Sapphire Swallow

Wind Winged Beast / Effect

LV1 100/0

You can only use the (1) effect of “Lyrical Luscinia – Sapphire Swallow” once per turn.

(1) If you control a Winged Beast-Type monster: You can Special Summon both this card and 1 Level 1 Winged Beast-Type monster from your hand.

(2) A WIND monster Xyz Summoned using this card on the field as Material gains this effect.

● If it is Xyz Summoned: You can target 1 “Lyrical Luscinia” monster in your Graveyard; attach that monster to it as Xyz Material.



Lyrical Luscinia – Turquoise Warbler

Wind Winged Beast / Effect

LV1 100/100

You can only use the (2) effect of “Lyrical Luscinia – Turquoise Warbler” once per turn.

(1) If you control no monsters, you can Special Summon this card (from your hand).

(2) If this card is Special Summoned: You can Special Summon 1 “Lyrical Luscinia” monster from your hand or Graveyard.



Lyrical Luscinia – Assembly Nightingale

Wind Winged Beast / Effect

RK1 0/0

2 or more Level 1 monsters

(1) This card gains 200 ATK for each Xyz Material attached to it.

(2) This card can attack your opponent directly. This card with Xyz Material can attack a number of times per Battle Phase up to the number of Xyz Materials attached to it.

(3) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; “Lyrical Luscinia” monsters you control cannot be destroyed by battle or card effects, also you take no battle damage. These changes last until the end of this turn.



Shinnryuuoh The Beast / True King V.F.D., The Beast

Rank 9 DARK Wyrm Xyz Effect Monster

ATK 3000

DEF 3000

Xyz Materials: 2 or more Level 9 monsters

(1) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then declare 1 Attribute; face-up monsters on the field becomes monsters of that Attribute, monsters your opponent controls with that Attribute cannot activate their effects, also they cannot attack. These changes last until the end of this turn.

(2) While this card is in your Monster Zone, if you would destroy a monster(s) with the effect of a “True King” monster in your hand, you can destroy your opponent’s monster(s) instead.



Shinryuu no Keishou / True Draco Succession

Continuous Spell Card

You can only use each effect of “True Draco Succession” once per turn.

(1) During your Main Phase: You can draw 1 card for each type of “True King” or “True Draco” card (Monster, Spell, Trap) sent to the Graveyard this turn.

(2) During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True King” or “True Draco” monster.

(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 Spell/Trap card on the field; destroy it.



Dragonic Diagram

Spell Field

(1) All “True King” or “True Draco” monsters on the field gain 300 ATK and DEF.

(2) While this card is in the Field Zone, each Tribute Summoned “True King” or “True Draco” monster cannot be destroyed by battle once per turn.

(3) Once per turn: You can destroy 1 other card you control, or have in your hand, and if you do, add 1 “True King” or “True Draco” card from your Deck to your hand.



Shinnryuuoh no Fukkatsu / Revival of the True King

Continuous Trap Card

You can only use each effect of “Revival of the True King” once per turn. You cannot activate this card’s (?) and (?) in the same Chain.

(1) You can target 1 “True Draco” or “True King” monster in your Graveyard; Special Summon it in Defense Position, but you cannot Special Summon monsters for the rest of this turn.

(2) During your opponent’s (Something) Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True Draco” or “True King” monster.

(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it.



Predaplant Cordyceps

Level DARK Plant-Type Effect Monster

ATK 0

DEF 0

(1) During your Standby Phase: You can banish this card from your Graveyard, then target 2 Level 4 or lower “Predaplant” monstesr in your Graveyard; For the rest of this turn, you cannot Normal Summon and you cannot Special Summon except by Fusion Summoning, also Special Summon those monsters.



Predaplant Darling Cobra

Level 3 DARK Plant-Type Effect Monster

ATK 1000

DEF 1500

(1) If this card is Special Summoned by the effect of a “Predaplant” monster: You can add 1 “Polymerization” Spell Card or “Fusion” Spell Card from your Deck to your hand. You can only use this effect of “Predaplant Darling Cobra” once per Duel.



Chouetsu Yuugou / Transcendental Fusion

Normal Spell Card

Cards and effects cannot be activated in reponse to this card’s activation

(1) Pay 2000 LP; Fusion Sumon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials.

(2) You can banish this card from your Graveyard, then target 1 monster Fusion Summoned using this card’s effect; Special Summon all of the Fusion Materials for that monster’s Fusion Summon from your Graveyard, but their ATK and DEF become 0, also their effects are negated.



Ne prends pas la vie trop au sérieux, toute façon, tu n’en sortiras pas vivant.

arclight
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[OCG/TCG] Maximum Crisis posté le [30/11/2016] à 19:14



D/D/D Boulder King Darius

Rank 3 EARTH Fiend-Type Xyz Effect Monster

ATK 1900

DEF 1000

Xyz Materials: 2 Level 3 Fiend-Type Monsters

(1) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 “Dark Contract” you control; destroy that card, then draw 1 card.

(2) When this card battles an opponent’s monster, during damage calculation: You can detach 1 Xyz Material from this card; this card cannot be destroyed during that battle, when that damage calculation ends, destroy that opponent’s monster and inflict 500 damage to your opponent.



D/D Ghost

Level 2 DARK Fiend-Type Tuner Effect Monster

ATK 600

DEF 300

(1) If this card is sent to the Graveyard: You can target 1 “D/D” monster, except “D/D Ghost”, or “Dark Contract” card in your Graveyard; send 1 card with the same name from your Deck to the Graveyard.

(2) If this card is banished: You can target 1 of your banished “D/D” monsters, except “D/D Ghost”, or “Dark Contract” card; return that card to the Graveyard.



Dark Contract with the Eternal Darkness

Continuous Trap Card

(1) While 2 “D/D” cards are in your Pendulum Zone, your opponent cannot target monsters on the field with Spell/Trap effects, nor Tribute monsters on the field for Tribute Summons, nor use monsters on the field as Material for Fusion, Synchro, and Xyz Summons.

(2) Once per turn, during your Standby Phase: Take 1000 damage.



Performapal Sky Magician

Level 7 WIND Spellcaster-Type Effect Monster

ATK 2500

DEF 2000

The (2)nd effect of “Performapal Sky Magician” can only be used once per turn.

(1) Once per turn, if activate a Spell Card: This card gains 300 ATK.

(2) During either player’s turn: You can target 1 Continuous Spell Card you control; return that card to your hand. Then, activate 1 “Magician” Continuous Spell Card from your hand.

(3) If this face-up card leaves the field: You can target 1 card on the field; destroy that card.



Performapal Revue Dancer

Level 3 LIGHT Spellcaster-Type Effect Monster

ATK 800

DEF 800

(1) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

(2) This card can be treated as 2 Tributes for the Tribute Summon of a “Performapal” monster



Performapal Sky Pupil

Level 3 LIGHT Spellcaster-Type Effect Monster

ATK 800

DEF 800

You can only use the (1)st effect of “Performapal Sky Pupil” once per turn

(1) During either player’s turn: You can return 1 Level 5 or higher “Performapal” monster you control to the hand; Special Summon this card from your hand.

(2) If this card battles with an opponent’s monster, until the end of the Damage Step, negate that monster’s effect.

(3) If you control another “Performapal” monster, and this card attacks an opponent’s monster, before damage calculation: Destroy that opponent’s monster.



Magician’s Encore

Continuous Spell Card

(1) Once while this card is face-up on the field: You can target 1 Level 3 or lower Spellcaster-Type Monster in your Graveyard; Special Summon that monster

(2) If this card is sent to the Graveyard: You can add 1 “Magician” Continuous Spell Card from your Deck to your hand, except “Magician’s Encore”.



Magician’s Right Hand

Continuous Spell Card

(1) Once per turn, when a Spell effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, destroy it.



Magician’s Left Hand

Continuous Spell Card

(1) Once per turn, when a Trap effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, destroy it.


Bonbon
Jumbo
I got you
The hills
Trap queen
Movements
Move your body
Disturbia
Desire
Cake by the ocean
Sun is up
scream
Yalla

Spoiler :


Kisuke Urahara
« Former captain of the 12th Division of the Gotei 13 »

Spoiler :


Portgas D. Ace
« Ace aux Poings Ardents »

Spoiler :


Kumo Style
silver bullet

Spoiler :

Spoiler :

Spoiler :


royal guard
division zéro

Spoiler :

Hokagele8eme
Membre
Messages : 547


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[OCG/TCG] Maximum Crisis posté le [30/11/2016] à 19:20

Citation de arclight Le [30/11/2016] à 19:14




D/D/D Boulder King Darius

Rank 3 EARTH Fiend-Type Xyz Effect Monster

ATK 1900

DEF 1000

Xyz Materials: 2 Level 3 Fiend-Type Monsters

(1) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 “Dark Contract” you control; destroy that card, then draw 1 card.

(2) When this card battles an opponent’s monster, during damage calculation: You can detach 1 Xyz Material from this card; this card cannot be destroyed during that battle, when that damage calculation ends, destroy that opponent’s monster and inflict 500 damage to your opponent.



D/D Ghost

Level 2 DARK Fiend-Type Tuner Effect Monster

ATK 600

DEF 300

(1) If this card is sent to the Graveyard: You can target 1 “D/D” monster, except “D/D Ghost”, or “Dark Contract” card in your Graveyard; send 1 card with the same name from your Deck to the Graveyard.

(2) If this card is banished: You can target 1 of your banished “D/D” monsters, except “D/D Ghost”, or “Dark Contract” card; return that card to the Graveyard.



Dark Contract with the Eternal Darkness

Continuous Trap Card

(1) While 2 “D/D” cards are in your Pendulum Zone, your opponent cannot target monsters on the field with Spell/Trap effects, nor Tribute monsters on the field for Tribute Summons, nor use monsters on the field as Material for Fusion, Synchro, and Xyz Summons.

(2) Once per turn, during your Standby Phase: Take 1000 damage.



Performapal Sky Magician

Level 7 WIND Spellcaster-Type Effect Monster

ATK 2500

DEF 2000

The (2)nd effect of “Performapal Sky Magician” can only be used once per turn.

(1) Once per turn, if activate a Spell Card: This card gains 300 ATK.

(2) During either player’s turn: You can target 1 Continuous Spell Card you control; return that card to your hand. Then, activate 1 “Magician” Continuous Spell Card from your hand.

(3) If this face-up card leaves the field: You can target 1 card on the field; destroy that card.



Performapal Revue Dancer

Level 3 LIGHT Spellcaster-Type Effect Monster

ATK 800

DEF 800

(1) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

(2) This card can be treated as 2 Tributes for the Tribute Summon of a “Performapal” monster



Performapal Sky Pupil

Level 3 LIGHT Spellcaster-Type Effect Monster

ATK 800

DEF 800

You can only use the (1)st effect of “Performapal Sky Pupil” once per turn

(1) During either player’s turn: You can return 1 Level 5 or higher “Performapal” monster you control to the hand; Special Summon this card from your hand.

(2) If this card battles with an opponent’s monster, until the end of the Damage Step, negate that monster’s effect.

(3) If you control another “Performapal” monster, and this card attacks an opponent’s monster, before damage calculation: Destroy that opponent’s monster.



Magician’s Encore

Continuous Spell Card

(1) Once while this card is face-up on the field: You can target 1 Level 3 or lower Spellcaster-Type Monster in your Graveyard; Special Summon that monster

(2) If this card is sent to the Graveyard: You can add 1 “Magician” Continuous Spell Card from your Deck to your hand, except “Magician’s Encore”.



Magician’s Right Hand

Continuous Spell Card

(1) Once per turn, when a Spell effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, destroy it.



Magician’s Left Hand

Continuous Spell Card

(1) Once per turn, when a Trap effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, destroy it.



Les trois D/D/D font plaisir.


bastosuchiwa
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Messages : 101


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[OCG/TCG] Maximum Crisis posté le [30/11/2016] à 19:35

Je trouve pas les D/D archi fort


Hokagele8eme
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Messages : 547


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[OCG/TCG] Maximum Crisis posté le [30/11/2016] à 19:42

Citation de bastosuchiwa Le [30/11/2016] à 19:35

Je trouve pas les D/D archi fort


Le xyz et le piège si.


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