Bienvenue visiteur, pour poster sur ce forum vous devez vous enregistrer.
Présentations Flux RSS Recherche
Pages : 1 2 3 4 5 6 7
[OCG] IGNITION ASSAULT
ChromDisaster
Membre
Messages : 170


haut haut de page
[OCG] IGNITION ASSAULT posté le [17/09/2019] à 17:55

Et des cartes Karakuri :




IGAS-JP014 Karakuri Houshi Kunamusan (Karakuri Monk mdl 9763 “Kunamusan”)

Level 5 EARTH Machine Effect Monster

ATK 2000

DEF 1500

You can only use this card name’s (1) effect once per turn.

(1) If this card is in your hand: You can target 1 “Karakuri” monster you control; you cannot Special Summon monsters from the Extra Deck for the rest of the turn, except EARTH Machine monsters, also change that monster’s battle position, and if you do, Special Summon this card, and if you do that, it is treated as a Tuner.

(2) This card must attack if able.

(3) If this card is targeted for an attack: Change its battle position.



IGAS-JP014 Karakuri Gama Shirokunishi (Karakuri Toad mdl 4624 “Shirokunishi”)

Level 1 EARTH Machine Tuner Effect Monster

ATK 200

DEF 1000

You can only use this card name’s (3) effect once per turn.

(1) This card must attack if able.

(2) If this card is targeted for an attack: Change its battle position.

(3) (Quick Effect): You can banish this card from your GY, then target 1 “Karakuri” monster you control; change its battle position.



IGAS-JP043 Karakuri Daigongen Bureibu (Karakuri Daigongen mdl 00X Bureibu)

Level 9 EARTH Machine Synchro Effect Monster

ATK 3000

DEF 1500

Materials: 1 Tuner + 1+ non-Tuner Machine monsters

(1) If this card is Synchro Summoned: You can Special Summon 1 “Karakuri” monster from your Deck.

(2) Defense Position monsters you control cannot be destroyed by battle.

(3) Once per turn, if the battle position of a face-up “Karakuri” monster you control is changed (and remains face-up): You can target 1 card your opponent controls; banish it.



IGAS-JP058 Karakuri Gama Abura (Karakuri Toad Oil)

Equip Spell Card

You can only activate 1 card with this card’s name per turn.

(1) Activate this card by targeting 1 “Karakuri” monster in your GY; Special Summon it, and if you do, equip this card to it.

(2) Once per turn, if the battle position of a face-up “Karakuri” monster you control is changed (and remains face-up): The equipped monster gains 500 ATK/DEF.



IGAS-JP073 Kari Karakuri Hatagokura (Karakuri Cash Lodge)

Normal Trap Card

You can only activate 1 card with this card’s name per turn.

(1) Target 1 “Karakuri” monster you control and 1 Effect Monster your opponent controls; change the battle position of that first monster you control, and if you do, negate the effects of that second monster your opponent controls until the end of this turn.

(2) If you control a “Karakuri” monster: You can banish this card from the GY, then target 1 face-up monster on the field; change its battle position.


Tu est,a été et sera toujours là.
Tu n’est, n’a été et ne sera jamais là.

P.S. : (ce ne sont pas des faute d’orthographe Tu est le créateur du monde)

Virsago
Membre
Messages : 1094


haut haut de page
[OCG] IGNITION ASSAULT posté le [17/09/2019] à 22:21

Bien sympa tout ça, on a du bon support Cyberse pour le coup, à voir ce que donnera le deck si on se limite aux @ignister, car bon jouer de tous les type d'invoc, mais avec cyberse c'est pas forcément simple, mais on a des link qui nous y aide, la, on a pas grand chose à part 1 monstre à chaque fois qui bénéficie d'avantage sur un type d'invocation……


Pour les Karakuri, le synchro est vraiment pas mal, et générique en plus.


Fader08
Membre
Messages : 186


haut haut de page
[OCG] IGNITION ASSAULT posté le [18/09/2019] à 18:34

@Ignister je vois pas vraiment le deck être meta, il se limite à jouer second car aucune capacité de disruption sur le tour de l'adversaire. Après il a un gros potentiel d'OTK et est assez consistent (merci Konami qui upgrade absolument toutes les cartes de l'archétype par rapport à l'anime), à voir.


Par contre j'attend de voir un mix avec Mathmech, ce dernier pouvait techniquement invoquer Darkfluid avec au moins 2 compteurs assez aisément T1 mais avait quand même besoin d'un boost en consistance et en extender, peut être que @Ignister est la solution.


Elan71
Membre
Messages : 77


haut haut de page
[OCG] IGNITION ASSAULT posté le [27/09/2019] à 15:09



IGAS-JP022 虚の王 ウートガルザ Utsuro no Generaid Utgard (Utgard, Generaider Boss of Lies)

Level 9 LIGHT Rock Effect Monster

ATK 2200

DEF 2700

You can only use the 2nd effect of this card’s name once per turn.

(1) You can only control 1″Utgard, Generaider Boss of Lies”.

(2) (Quick Effect): You can Tribute 2 monsters who are “Generaider” monsters and/or Rock monsters, then target 1 card on the field; banish that card.


Kadoc
Membre
Messages : 1993


haut haut de page
[OCG] IGNITION ASSAULT posté le [02/10/2019] à 02:07

Nouvelle carte généérique annoncée; Catch copy

Piège normal

If your opponent adds a card from their Deck to the hand by their own effect, except by drawing it: Reveal 1 card from your Deck, then add it to your hand, but for the rest of this turn, you cannot activate the effects of cards with the same name as that card. You can only activate 1 "Catch Copy" per turn.


Si Kadoc il surveille bien, il aura des p’tits cubes de fromage.

malwabar
Membre
Messages : 573


haut haut de page
[OCG] IGNITION ASSAULT posté le [02/10/2019] à 17:39

Nouvel archétype basé sur les récits des Trois Royaumes, ça sent la méta, qu"en pensez-vous ?




IGAS-JP008 Senka no Chuu – Sonbou (Senka Intermediary – Sun Mou)

Level 4 WATER Beast-Warrior Effect Monster

ATK 1800

DEF 1500

You can only use the 2nd and 3rd effects of this card’s name each once per turn.

(1) Your opponent cannot target this card for an attack while you control another “Senka” monster.

(2) You can send 1 card you control or in your hand to the GY; add 1 “Senka” monster from your Deck to your hand, except “Senka Intermediary – Sun Mou”.

(3) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; return that monster to the hand.


Note: This card’s name references Sun Quan and his courtesy name Zhongmou




IGAS-JP009 Senka no Bi – Shuukou (Senka Adonis – Zhou Gong)

Level 4 WATER Beast-Warrior Effect Monster

ATK 1600

DEF 1600

You can only use each effect of this card’s name once per turn.

(1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap from your Deck to your hand.

(2) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; negate its effects for the rest of the turn.


Note: This card’s name references Zhou Yu and his courtesy name Gongjin.




IGAS-JP010 Senka no Myou – Rokei (Senka Tactician – Lu Jing)

Level 4 WATER Beast-Warrior Effect Monster

ATK 700

DEF 2000

You can only use each effect of this card’s name once per turn.

(1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap with a different name from your GY to your hand.

(2) If your other “Senka” monster’s effect is activated: You can target 1 Spell/Trap your opponent controls; destroy that card.


Note: This card’s name references Lu Su and his courtesy name Zijing




IGAS-JP011 Senka no Toku – Ryuuken (Senka Noble – Liu Xuan)

Level 4 WIND Beast-Warrior Effect Monster

ATK 1400

DEF 1200

You can only use the 2nd and 3rd effects of this card’s name each once per turn.

(1) Your opponent cannot target this card for an attack while you control another “Senka” monster.

(2) If you control fewer monsters than your opponent: You cand send 1 card you control or in your hand to the GY; Special Summon 1 “Senka” monster from your Deck, except “Senka Noble – Liu Xuan”.

(3) If an attack is declared for a battle involving another “Senka” monster you control: You can draw one card.


Note: This card’s name references Prince Liu Bei and his courtesy name Xuande.




IGAS-JP012 Senka no Gi – Kan’un (Senka Justice – Guan Yun)

Level 7 WIND Beast-Warrior Effect Monster

ATK 2500

DEF 1800

You can only use the 3rd effect of this card’s name once per turn.

(1) If only your opponent controls monsters, you can Special Summon this card (from your hand).

(2) Other “Senka” monsters you control cannot be targeted by your opponent’s effects.

(3) If your opponent controls more monsters than you: You can target 1 monster your opponent controls; destroy that target.


Note: This card’s name references Guan Yu and his courtesy name Yunchang.




IGAS-JP013 Senka no Yuu – Choutoku (Senka Champion – Zhang De)

Level 7 WIND Beast-Warrior Effect Monster

ATK 2700

DEF 900

You can only use the 1st and 3rd effects of this card’s name once per turn.

(1) If you control 2 or more “Senka” monsters: You can Special Summon this card from your hand.

(2) This card gains 300 ATK for each monster your opponent controls during its controller’s turn only.

(3) If your opponent controls more monsters than you: You can activate this effect; during this turn, this card can attack monsters your opponent controls twice during each Battle Phase.


Note: This card’s name references Zhang Fei and his courtesy name Yide.




IGAS-JP055 Senka Shiryaku – Sankoreigei (Senka Legend – The Three Visit)

Continuous Spell Card

During your second Standby Phase after activation, send this card to the GY. You can only use each of the (1)st and (2)nd effects of this card’s name once per turn.

(1) During your Main Phase, if you Normal or Special Summon a “Senka” monster(s): You can target 1 of them; add 1 “Senka” monster from your Deck to your hand with a different name than that target.

(2) If this card is sent from the Spell & Trap Zone to the GY: Special Summon 1 “Senka” monster from your hand.


Note: This card’s name references Liu Bei, Guan Yu and Zhang Fei visiting Zhuge Liang’s cottage.




IGAS-JP056 Senka Shiryaku – Sonryu Toumei (Senka Legend – The Sun-Liu Alliance)

Continuous Spell Card

You can only use each of the (1)st and (2)nd effects of this card’s name once per turn.

(1) If you control 2 or more “Senka” monsters with different Attributes: You can declare 1 Attribute; the effects of all monsters your opponent controls of the declared Attribute cannot be activated until the end of this turn.

(2) If your opponent Special Summons a monster(s), OR if you activate a “Senka” monster’s effect: All “Senka” monsters you control gain 300 ATK for each “Senka” monster you control, until the end of this turn.


Note: This card’s name seems to reference the alliance between Sun Quan and Liu Bei against their common foe, Cao Cao.




IGAS-JP070 Senka Shiryoku – Chou Han No Yuu (Senka Legend – Champion’s Bravery at Changban Bridge)

Continuous Trap Card

You can use only one effect among the (2)nd and (3)rd effects with this card’s name per turn, and only once that turn.

(1) If your “Senka” monster battles, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.

(2) At the start of your opponent’s Battle Phase, if this card is face-up in your Spell & Trap Zone: You can send this card to the GY; for the rest of this turn, your opponent cannot target “Senka” monsters for attacks.

(3) When your opponent’s monster declares an attack: You can banish this card from your GY; Special Summon 1 “Senka” monster from your Deck.


Note: This card’s name references a pivotal moment at Changban Bridge, in which Zhang Fei boasts and demands his foes step forward to fight him.


Note: Each of the characters is named after a character from the classic Chinese Novel “Romance of the Three Kingdoms”. The name itself seems to be reference to Senka (i.e. The fires/ravages of war) and Chuka, the Japanese spelling of a poetic name for China meaning “The Central Flower”. The Flower at War, as it were. But for simplicity’s sake, let’s leave it as Senka for the moment.


Iliketrain
Membre
Messages : 742


haut haut de page
[OCG] IGNITION ASSAULT posté le [02/10/2019] à 19:45

Pas mon genre mais c'est objectivement super beau :O

(sauf le piège, qui est objectivement super moche, le Choutoku est immonde j'en chiale de rire, niveau anatomie y a des soucis :'3)


En tout cas les premières cartes match déjà bien avec fire fist


Virsago
Membre
Messages : 1094


haut haut de page
[OCG] IGNITION ASSAULT posté le [02/10/2019] à 19:57

Sympa comme carte, je suis fan de cette mythologie, et la voir adapté en carte, je trouve cela cool, et en plus ce n'est pas naze du tout comme archétype^^


Frederic62
Membre
Messages : 44


haut haut de page
[OCG] IGNITION ASSAULT posté le [03/10/2019] à 07:35

Liu bei 🙂

je ne m'attendais pas a les voir débarquer en cartes xd, super 🙂


malwabar
Membre
Messages : 573


haut haut de page
[OCG] IGNITION ASSAULT posté le [03/10/2019] à 14:36

Nouvel archétype rituel, ce set est très intéressant les copains !




Megalith Bethor

Level 8 EARTH Rock Ritual Effect Monster

1500 ATK / 2600 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use each of this card name's (1) and (2) effects once per turn.

(1) You can discard this card; Tribute monsters from your hand and/or field whose total Levels equal or exceed the Level of the "Megalith" Ritual Monster you Ritual Summon.

(2) If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters in your GY with different names; destroy them.


Megalith Aratron

Level 8 EARTH Rock Ritual Effect Monster

2000 ATK / 3000 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use each of this card name's (1) and (2) effects once per turn.

(1) During the Main Phase (Quick Effect): You can discard this card; Tribute monsters from your hand and/or field whose total Levels equal or exceed the Level of the "Megalith" Ritual Monster you Ritual Summon.

(2) When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can place 1 Ritual Monster from your GY to the bottom of the Deck, and if you do, negate the activation, and if you do that, destroy that card.


Megalith Portal

Field Spell-You can only use this card name's (2) effect once per turn.

(1) The first time each Ritual Monster would be destroyed by battle each turn, it is not destroyed.

(2) If a "Megalith" monster(s) is Special Summoned: You can target 1 Ritual Monster in your GY; add it to your hand.


Megalith Promotion

Continuous Trap

-You can only use this card name's (1) effect once per turn.

(1) You can target 1 Level 4 or lower monster you control; its Level is doubled until the end of this turn.




Megalith Ophel

Level 4 EARTH Rock Ritual Effect Monster

1600 ATK / 2500 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use this card name's (2) effect once per turn.

(1) If this card is Ritual Summoned: You can add 1 "Megalith " monster from your Deck to your hand, except "Megalith Ophel".

(2) During your Main Phase: You can Tribute monsters from your hand and/or field, including this card, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.


Megalith Hagit

Level 4 EARTH Rock Ritual Effect Monster

1300 ATK / 2600 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use this card name's (2) effect once per turn.

(1) If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand.

(2) During your Main Phase: You can Tribute monsters from your hand and/or field, including this card, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.


Megalith Oc

Level 4 EARTH Rock Ritual Effect Monster

1000 ATK / 2700 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use this card name's (2) effect once per turn.

(1) If this card is Ritual Summoned: You can draw 1 card, then discard 1 card.

(2) During the Main Phase (Quick Effect): You can Tribute monsters from your hand and/or field, including this card, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.


Megalith Fareg

Level 8 EARTH Rock Ritual Effect Monster

2500 ATK / 1200 DEF

-You can Ritual Summon this card with any "Megalith" card.

-You can only use this card name's (1) effect once per turn.

(1) You can discard this card; Tribute monsters from your hand and/or field whose total Levels equal or exceed the Level of the "Megalith" Ritual Monster you Ritual Summon.<Ignition>




Megalith Emersion

Continuous Trap

-You can only use this card name's (1) effect once per turn.

(1) You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field.


Pages : 1 2 3 4 5 6 7

Partenaires


YugiBazar Ludis Factory cardmarket.com Battle City Alpha