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Blazing Vortex [OCG]
Fader08
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Blazing Vortex [OCG] posté le [30/10/2020] à 12:23

BLVO-JP027 Machina Unclasspare



Spoiler :



Level 4 DARK Machine Effect Monster

ATK 1800

DEF 800

You can only use this card name’s (1) and (2) effects once per turn each.

(1) If this card is added to your hand, except by drawing it: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except Machine monsters.

(2) If this card is Normal or Special Summoned: You can send 1 “Machina” monster from your Deck to the GY, except “Machina Unclaspare”.




BLVO-JP037 Paladin of Armored Dragon



Spoiler :



Level 4 WIND Dragon Ritual Effect Monster

ATK 1900

DEF 1200

You can Ritual Summon this card with “Armored Dragon Ritual”.

You can only use this card name’s (1) and (2) effects once per turn each.

(1) At the start of the Damage Step, if this card battles a monster Special Summoned from the Extra Deck: You can shuffle that monster into the Deck.

(2) You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck.




BLVO-JP064 Armored Dragon Ritual



Spoiler :



Ritual Spell Card

This card is used to Ritual Summoned “Paladin of Armored Dragon”.

You can only use this card name’s (2) effect once per turn.

(1) Ritual Summon 1 “Paladin of Armored Dragon” from your hand by Tributing monsters from your hand or field whose total Levels equal 4 or more.

(2) During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 “Paladin of Armored Dragon” from your GY.




BLVO-JP077 Dream Mirror Dreamtelling



Spoiler :



Continuous Trap Card

(1) Shuffle any “Dream Mirror” monsters you control that Tributes itself to activate its own effect into the Deck instead of sending it to the GY.

(2) During the Main Phase: You can send this face-up card to the GY; place face-up in your Field Zone, 1 of your “Dream Mirror of Joy” or “Dream Mirror of Terror” that is banished or in your GY, then you can Special Summon 1 monster from your hand that specifically lists the card you placed in its text




BLVO-JP076 Dual Avatar Turning



Spoiler :



Normal Trap Card

You can only use this card name’s (1) and (2) effects once per turn each.

(1) Target 1 “Dual Avatar” monster you control; destroy it, and if you do, Special Summon from your Deck or Extra Deck, 1 “Dual Avatar” monster that is 1 original Level higher or lower than that monster’s.

(2) During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 “Dual Avatar” monster in your GY; add it to your hand.




BLVO-JP075 Virtual World Gate – Zhuangwoo



Spoiler :



Continuous Trap Card

You can only activate 1 card with this card’s name per turn. You can only use this card name’s (1) and (2) effects once per turn each.

(1) During the Battle Phase, if you control another “Virtual World Gate” card: You can target 1 face-up monster on the field; change its battle position.

(2) During your Main Phase: You can banish this card from your GY, then target 1 “Virtual World” monster in your GY; Special Summon it, but its effects are negated, then send 1 card from your hand to the GY.




BLVO-JP074 Ancient Warriors Saga – A Man’s Honor



Spoiler :



Continuous Trap Card

You can only use this card name’s (1) and (3) effects once per turn each.

(1) If your opponent Special Summons a monster(s): You can Special Summon 1 “Ancient Warrior Dragoon Token” (Beast-Warrior/WIND/Level 1/ATK 500/DEF 500).

(2) If an “Ancient Warrior” monster(s) would be destroyed by battle, you can send this card to the GY instead.

(3) When a card or effect is activated that targets an “Ancient Warrior” monster(s) on the field: You can banish this card from your GY; negate the activation.




BLVO-JP078 Electro-Magnetic Railgun



Spoiler :



Normal Trap Card

(1) Tribute 1 Machine monster, then target up to 1 card on the field for every 1000 original ATK the Tributed monster had; destroy them.




BLVO-JP063 Archfiend Staff of Despair



Spoiler :



Equip Spell Card

Equip only to a monster you control. You can only use this card name’s (1) and (2) effects once per turn each.

(1) During your Main Phase: You can make all face-up monsters your opponent currently controls lose ATK equal to half the equipped monster’s, until the end of this turn.

(2) If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; add this card to your hand.




BLVO-JP063 Fluorescent Vluorescence



Spoiler :



Level 4 LIGHT Dragon Effect Monster

ATK 1600

DEF 800

(1) When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of “Fluorescent Vluorescence” from your Deck to the GY.

(2) Once per turn, if this card is in the GY: You can make this card in the GY become DARK until the end of this turn.




BLVO-JP033 Amanokujaki



Spoiler :



Level 3 LIGHT Fiend Tuner Effect Monster

ATK 1000

DEF 1000

(1) You cannot activate the effects of your other Special Summoned monsters with the same Attribute as this card.

(2) Once per turn, during this card’s owner’s Main Phase (Quick Effect): You can give control of this card to your opponent, then you can change this card’s Attribute to any Attribute until the end of the next turn.




BLVO-JP032 Daikaminari Gyclops



Spoiler :



Level 4 WIND Thunder Pendulum Tuner Effect Monster

ATK 1400

DEF 1700

Pendulum Effect

(1) Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.

Monster Effect

If this card Special Summoned from the Extra Deck is used for a Synchro Summon, banish it. You can only use this card name’s (2) and (3) Monster Effects once per turn each.

(1) If this card is Normal Summoned: You can change this card’s battle position.

(2) If this card’s battle position changes: You can target 1 face-up Spell/Trap on the field; destroy it.

(3) If this card in the Pendulum Zone is destroyed: You can return 1 card in your Pendulum Zone to the hand.




BLVO-JP080 Stationary One-o’-Clock Linear Accelerator



Spoiler :



Normal Trap Card

You can only activate 1 card with this card’s name per turn.

(1) During the Battle Phase: Declare a number from 1 to 6; choose 1 Effect Monster your opponent controls, and if the chosen monster’s Level x the declared number + the number of cards your opponent controls equals the number of cards in your GY, send cards from the top of your Deck to the GY up to the number you declared, and if you do, shuffle cards your opponent controls into the Deck up to the number of cards sent to the GY by this effect. If not, you lose LP equal to the declared number x 500.




BLVO-JP066 Bluffreach



Spoiler :



BLVO-JP066 Tsuppareach / Bluffreach

Field Spell Card

(1) When you conduct your normal draw during your Draw Phase: You can reveal 1 of those drawn cards; place it on the bottom of the Deck, and if you do, draw 1 card.

(2) When you draw a card(s) by card effect: You can reveal 1 of those drawn cards; send this card to the GY, and if you do, place the revealed card on the bottom of the Deck, and if you do that, draw 1 card.





Voilà les 14 dernières cartes du set, aucun support pour Plunder Patroll c'est dommage, peut être le prochain set ? C'est bizarre étant donné que Dream Mirror a eu 3 cartes…


En tout cas y'a quelques bonnes cartes dans le tas, notamment le piège Virtual World. Perso c'est le nouveau Machina et le piège pour Machine qui m'intéresse, le premier est exactement ce dont avait besoin le deck et le piège permet de pop 3 en sacrifiant Citadelle Méchabot, je vais me remettre à build Machina Control 😀


newmatt
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Messages : 2217


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Blazing Vortex [OCG] posté le [30/10/2020] à 12:29

La piège dream mirror est cool vu que le deck envoi rapidement tous ces monstres au cimetière et ne peux plus jouer après !

Par contre j'ai un peu l'impression que konami ne sait pas quel direction donner à l'archétype, suis-je le seul a penser ça ?

Et effectivement il y a quelques carte pas mal du tout ^^


Envie de rédiger une analyse ? Plus d’infos et d’indications sur cet article

« L’avenir appartient à ceux qui le conquièrent » Genn Grisetête, roi Gilnéen (univers : world of warcraft)

Fader08
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Blazing Vortex [OCG] posté le [30/10/2020] à 12:33

Alors oui c'est vrai que le deck perdait rapidement ses ressources, mais le soucis c'est que tu veux quand même tes montres au cimetière pour jouer la magie de fusion et les monstres Chaos ^^


Je pense pas que le piège va changer grand chose, le second effet est très moyen qui plus est.


newmatt
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Messages : 2217


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Blazing Vortex [OCG] posté le [30/10/2020] à 12:38

C'est ça qui me fait dire que l'archétype a l'air de partir dans tous les sens : vu que l'on a les fusions qui peuvent etre invoquer en bannissant des monstres du cimetière, pourquoi ne pas avoir fait un piège qui mélange les monstres bannis (et/ou dans le cimetière ?) dans le deck ? Cela aurait été un peu plus cohérent je trouve


Envie de rédiger une analyse ? Plus d’infos et d’indications sur cet article

« L’avenir appartient à ceux qui le conquièrent » Genn Grisetête, roi Gilnéen (univers : world of warcraft)

Nada
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Blazing Vortex [OCG] posté le [30/10/2020] à 13:16

Le battle trap est probablement l'une des cartes les plus compliquées jamais sorties.


Ma chaîne Youtube !

askja
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Blazing Vortex [OCG] posté le [30/10/2020] à 13:38

'laquelle?

Sinon, marrant la rituel. Elle est largement jouable en fun.


https://youtu.be/q9_3k_9NCDw

Nada
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Blazing Vortex [OCG] posté le [30/10/2020] à 14:35

Citation de askja Le [30/10/2020] à 13:38

'laquelle?

Sinon, marrant la rituel. Elle est largement jouable en fun.


L'avant-dernière carte postée par Fader08.


Ma chaîne Youtube !

TG25 the wind up
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Blazing Vortex [OCG] posté le [31/10/2020] à 11:59

moi je verrai bien amanokuji en side contre certains deck genre sala


Félon des joueurs synchro (même si je joue Zombie world).

askja
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Blazing Vortex [OCG] posté le [10/01/2021] à 14:43

Apparemment, il y aura un archétype exclu TCG (dévoilable à partir du 19)


"Pour la handtrap dragon, je suis pas convaincu, corrigez moi si je me trompe mais si le monstre adverse a un effet à l'invocation, on ne pourra même pas l'annuler…"


C'est bien ça. Je l'ai essayé sur Edopro . Après, il est pas mauvais dans un deck dragon.


https://youtu.be/q9_3k_9NCDw

Mk51
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Blazing Vortex [OCG] posté le [10/01/2021] à 19:35

Citation de Damien008 Le [10/01/2021] à 19:33


Citation de askja Le [10/01/2021] à 14:43

Apparemment, il y aura un archétype exclu TCG (dévoilable à partir du 19)


"Pour la handtrap dragon, je suis pas convaincu, corrigez moi si je me trompe mais si le monstre adverse a un effet à l'invocation, on ne pourra même pas l'annuler…"


C'est bien ça. Je l'ai essayé sur Edopro . Après, il est pas mauvais dans un deck dragon.


19h33 toujours rien


A partir DU pas à partir DE


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