J'ai remarqué que ce post avait été abandonné et que les images ne sont plus disponibles, voici les 16 nouvelles cartes apporté par ce pack pour 4 archétypes du lore "Terminal World"
Infernoid :
TW01-JP097 Infernoid Evil
Level 1 FIRE Fiend Fusion Effect Monster
ATK 1100
DEF 1100
Materials: 2 “Infernoid” monsters
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) If this card is Fusion Summoned: You can banish 1 “Infernoid” monster from your GY; send “Infernoid” monsters with different names from each other from your Deck to the GY equal to the banished monster’s Level.
(2) If this card is sent to the GY or banished: You can add 1 “Void” Spell/Trap from your Deck to your hand.
TW01-JP098 Infernoid Flood
LINK-4 FIRE Fiend Link Effect Monster
ATK 3000
Links: Top; Bottom Left; Bottom; Bottom Right
Materials: 2+ monsters, including an “Infernoid” monster
You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn.
(1) If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish those monsters.
(2) If a card(s) is banished from your GY: You can banish 1 card on the field.
(3) If this Link Summoned card in its owner’s control is destroyed by your opponent: You can Special Summon 1 “Infernoid” monster from your Deck, ignoring its Summoning conditions.
TW01-JP099 Shidou-suru Rengoku (Incinerativating Purgatory/Void Blaze-Up)
Normal Spell Card
You can only use the (2)nd effect of this card’s name once per Duel
(1) Reveal 1 “Infernoid” monster or 1 “Void” Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded.
(2) If you control no monsters, or all monsters you control are Fiend monsters, and this card in your GY, except the turn it was sent there: You can banish it, then target up to 11 of your banished “Infernoid” monsters with different names; return them to the GY.
TW01-JP100 Rengoku no Kekkai (Final Barrier of Purgatory/Void Barrier)
Continuous Spell Card
You can only use the (2)nd effect of this card’s name once per turn.
(1) “Infernoid” monsters you control gain 100 ATK for each of your banished “Infernoid” monsters.
(2) If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects;
● Add 1 of your banished “Infernoid” monsters to your hand.
● Special Summon 1 “Infernoid” monster from your hand, ignoring its Summoning conditions.
Spoiler :
Reprints: Infernoid Antra
Infernoid Harmadik
Infernoid Patrulea
Infernoid Piaty
Infernoid Seitsemas
Infernoid Attondel
Infernoid Onuncu
Infernoid Pirmais
Infernoid Sjette
Infernoid Devyaty
Infernoid Decatron
Infernoid Tierra
Void Seer
Void Expansion
Void Vanishment
Void Imagination
Void Apocalypse
Eye of the Void
Void Launch
Void Purification
Void Feast
Bête spirituelle :
TW01-JP122 Seireijuutsukai Rera / Spiritual Beast Tamer Lara
Level 1 LIGHT Psychic Effect Monster
ATK 100 DEF 2000
You can only Special Summon “Spiritual Beast Tamer Lara(s)” once per turn. You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can discard this card; immediately after this effect resolves, Normal Summon 1 “Ritual Beast” monster from your hand.
(2) If a “Ritual Beast” card(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead.
(3) If this card becomes banished: You can Special Summon 1 “Ritual Beast” monster from your Deck, except “Spiritual Beast Tamer Lara”.
TW01-JP123 Seireijuuki Nochiudrago / Ritual Beast Ulti-Nochiudrago
LIGHT Wyrm / Fusion / Effect
LV7 2400/1900
1 “Ritual Beast Tamer” monster + 1 “Spiritual Beast” monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. You can only Special Summon “Ritual Beast Ulti-Nochiudrago(s)” once per turn.
(1) Your opponent cannot target other “Ritual Beast” monsters you control with card effects.
(2) (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished “Ritual Beast” monsters; Special Summon it, but it cannot attack directly.
TW01-JP124 Seireijuuki Reirautari / Ritual Beast Ulti-Reirautari
WIND Psychic / Link / Effect
Link-4 2600 / T BL B BR
3+ Effect Monsters
You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) Neither player can Tribute cards to activate a card effect.
(2) You can target 1 of your banished “Ritual Beast” cards; return it to the hand or Extra Deck, then, immediately after this effect resolves, you can Normal Summon 1 “Ritual Beast” monster from your hand.
(3) During your opponent’s turn (Quick Effect): You can target 1 “Ritual Beast” card you control and 1 card your opponent controls; banish them.
TW01-JP025 Reijuu no Keishou / Ritual Beast Inheritance
Continuous Spell
You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) Monsters your opponent controls lose 200 ATK for each different Type among “Ritual Beast” monsters you control.
(2) You can reveal 1 “Ritual Beast” monster in your hand; add 1 “Ritual Beast” monster with a different Type from your Deck to your hand, then discard 1 card.
(3) If 2 or more monsters are Special Summoned to your field at the same time: You can target 1 monster on the field; change its battle position.
Spoiler :
Reprints Ritual Beast Tamer Lara
Ritual Beast Tamer Elder
Ritual Beast Tamer Wen
Spiritual Beast Apelio
Spiritual Beast Pettlephin
Spiritual Beast Cannahawk
Spiritual Beast Rampengu
Ritual Beast Tamer Zeframpilica
Ritual Beast Tamer Zefrawendi
Spiritual Beast Tamer Winda
Ritual Beast Ulti-Apelio
Ritual Beast Ulti-Pettlephin
Ritual Beast Ulti-Cannahawk
Ritual Beast Ulti-Gaiapelio
Ritual Beast Ulti-Kimunfalcos
Ritual Beast’s Bond
Ritual Beast Return
Ritual Beasst Steeds
Ritual Beast Ambush
Ultimate Providence
Genex :
TW01-JP050 A・O・G リターンゼロ Arms of Genex Return Zero
Level 10 DARK Machine Synchro Effect Monster
ATK 3100
DEF 2950
Materials: 1 DARK Tuner + 1+ non-Tuner monsters
(1) When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute as that monster, but a different one than those banished to activate this effect of this card’s name this turn; negate the activation, and if you do, destroy that monster.
(2) Once per turn: You can target up to 6 of your “Genex” monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zone.
TW01-JP051 リペア・ジェネクス・コントローラー Repair Genex Controller
Link-1 DARK Machine Link Effect Monster
ATK 1200
Links: Left
Materials: 1 Level 4 or lower “Genex” monster
You can only Special Summon “Repair Genex Controller(s)” once per turn.
(1) If this card is Link Summoned: You can add 1 “Genex” monster from your GY to your hand.
(2) Once per Chain, if a “Genex” monster(s) is added to your hand, except by drawing it, you can: Immediately after this effect resolves, Normal Summon 1 “Genex” monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except by Synchro Summon using a “Genex” Tuner as material.
TW01-JP052 レアル・ジェネクス・ウンディーネ Real Genex Undine (R-Genex Undine)
Level 4 WATER Aqua Effect Monster
ATK 1700
DEF 1100
(1) Once per turn: You can banish 1 “Genex” monster from your GY; this card gains that monster’s Attribute, then, if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn.
(2) If you control a “Genex” Synchro Monster: You can target 2 “Genex” monsters in your GY, including this card; add them to your hand, also banish any card sent to your GY for the rest of this turn.
TW01-JP053 レアル・ジェネクス・チューリング Real Genex Turing (R-Genex Turing)
Level 2 DARK Spellcaster Tuner Effect Monster
ATK 600
DEF 600
You can only use the (1)st effect of this card’s name once per turn.
(1) During your opponent’s Main Phase, if you control a “Genex” monster (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon 1 “Genex” Synchro Monster.
(2) If this card on the field is used as Synchro material for a “Genex” Monster, it can be treated as a Level 1 or 3 monster.
Note: This card is a reference to Alan Turing, one of the fathers and founders of computer science. It is also a reference to the Turing Test, which is a test to see if machines can replicate human intelligence.
Spoiler :
TW01-JP054 Genex Controller
TW01-JP055 Genex Undine
TW01-JP056 Genex Power Planner
TW01-JP069 R-Genex Turbo
TW01-JP071 R-Genex Crusher
TW01-JP072 R-Genex Magma
TW01-JP083 Genex Ally Birdman
TW01-JP091 Locomotion R-Genex
Genex Searcher
Genex Worker
Genex Neutron
Genex Furnace
Genex Gaia
Genex Spare
Genex Turbine
Genex Doctor
Genex Solar
Genex Blastfan
Genex Recycled
Genex Army
R-Genex Overseer
R-Genex Accelerator
R-Genex Oracle
R-Genex Ultimum
Genex Ally Duradark
Genex Ally Remote
Genex Ally Powercell
Genex Ally Changer
Genex Ally Volcannon
Genex Ally Solid
Genex Ally Chemistrer
Genex Ally Bellflame
Genex Ally Crusher
Genex Ally Reliever
Hydro Genex
Thermal Genex
Geo Genex
Windmill Genex
Vindikite R-Genex
Genex Ally Triarm
Genex Ally Triforce
Genex Ally Axel
Final Gesture
Barrière de glace :
TW01-JP001 Houreizan no Ryuuso Lancea (Lancea, Dragonic Ancestor of the Ice Spirit Mountain)
Level 10 WATER Dragon Synchro Effect Monster
ATK 3300
DEF 2700
Materials: 1 WATER Tuner + 1+ non-Tuner monsters
You can only use the (1)st effect of this card’s name up to twice per turn.
(1) Once per Chain, if your opponent Special Summons a monster(s): You can Special Summon 1 “Ice Barrier” monster from your hand, Deck, Extra Deck, or GY, then you can change 1 opponent’s Attack Position monster to Defense Position.
(2) If this face-up Synchro Summoned card in its owner’s control leaves the field by your opponent: You can Special Summon 1 “Ice Barrier” Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
TWO-JP002 Hyoukekkai no Kenshi Georgius (Georgius, Swordman of the Ice Barrier)
Level 6 WATER Winged Beast Tuner Effect Monster
ATK 2000
DEF 1200
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) If you control a “Ice Barrier” monster: You can Special Summon this card from your hand in Defense Position.
(2) If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower “Ice Barrier” monster from your hand or GY.
(3) Monsters in your opponent’s GY cannot activate their effects while you control another “Ice Barrier” monster.
TW01-JP003 Hyoukekkai no Kyoumashi (Mirror Magic Master of the Ice Barrier)
Level 2 Aqua Tuner Effect Monster
ATK 1000
DEF 400
You can only use the (1)st and (2)st effects of this card’s name each once per turn.
(1) You can Tribute 1 other Effect Monster; Special Summon up to 3 “Ice Barrier Tokens” (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card’s Level by the number Summoned, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Synchro Monsters.
(2) If this card is sent to the GY: You can add 1 of your “Ice Barrier” cards that is banished or in your Deck to your hand, except “Mirror Magic Master of the Ice Barrier”.
TW01-JP004 Hyoukekkai ni Itaru Shouiki (Frozen Domains Leading to the Ice Barrier)
Continuous Trap Card
You can only use the (2)nd effect of this card’s name each once per turn.
(1) Your opponent cannot activate cards or effects in response to the activation of your “Ice Barrier” monsters’ effects.
(2) If a monster(s) is Special Summoned from the Extra Deck: You can return 1 “Ice Barrier” monster you control to the hand or Deck, then you can place 1 card on the field or in the GY on the bottom of the Deck.
(3) Once per turn, during your End Phase: Reveal 3 “Ice Barrier” monsters with different names in your Extra Deck or destroy this card.
Spoiler :
Reprints: Blizzed, Defender of the Ice Barrier
Blizzard Warrior
Cryomancer of the Ice Barrier
Reese the Ice Mistress
Royal Knight of the Ice Barrier
Numbing Grub in the Ice Barrier
Dai-sojo of the Ice Barrier
Medium of the Ice Barrier
Pilgrim of the Ice Barrier
Geomancer of the Ice Barrier
Shock Troops of the Ice Barrier
Samurai of the Ice Barrier
Dewdark of the Ice Barrier
Caravan of the Ice Barrier
Spellbreaker of the Ice Barrier
General Grunard of the Ice Barrier
Defender of the Ice Barrier
Warlock of the Ice Barrier
Sacred Spirit of the Ice Barrier
General Raiho of the Ice Barrier
Strategist of the Ice Barrier
Secret Guards of the Ice Barrier
General Gantala of the Ice Barrier
Dance Princess of the Ice Barrier
Prior of the Ice Barrier
General Wayne of the Ice Barrier
Revealer of the Ice Barrier
Speaker for the Ice Barriers
Hexa Spirit of the Ice Barrier
Zuijin of the Ice Barrier
Judge of the Ice Barrier
Brionac, Dragon of the Ice Barrier
Dewloren, Tiger King of the Ice Barrier
Gungnir, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier
Trishula, Zero Dragon of the Ice Barrier
Magic Triangle of the Ice Barrier
Medallion of the Ice Barrier
Mirror of the Ice Barrier
Winds Over the Ice Barrier
Freezing Chains of the Ice Barrier
After the Storm
Terror of Trishula
Void Trap Hole
Ice Dragon’s Prison
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